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Julian Mironov
Julian Mironov

All Stars Racing Transformed 13

Sonic & All-Stars Racing Transformed (ソニック&オールスターレーシング トランスフォームド, Sonikku ando Ōru-Sutāzu Rēshingu Toransufōmudo?) is a 2012 kart racing video game developed by Sumo Digital and published by Sega. It is the sequel to Sonic & Sega All-Stars Racing and the fourth installment of the Sega All-Stars series. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012, for PlayStation Vita in December 2012, for Microsoft Windows in January 2013, for Nintendo 3DS in February 2013, and for iOS and Android in January 2014. The PS3 and Wii U versions of the game were released in Japan on May 15, 2014.

all stars racing transformed 13


Sonic & All-Stars Racing Transformed's gameplay is similar to the game's prequel, in which players choose different settings and characters before a race. The most noticeable addition to the game is the three different modes of racing: land, sea and air. Racers' cars can now change into a plane when in the air and into a boat when on water after passing through a Transformation Gate. The Sumo Digital staff stated in some interviews before its release that Sonic & All-Stars Racing Transformed would be "proper boating, proper flying."[citation needed] In addition, the tracks themselves change during the race. For example, in Dragon Canyon, the bridges are destroyed by the dragons in the track's third lap, requiring changing into flight mode.

Players are able to earn XP points to put towards a leveling system, which can potentially unlock vehicle mods and other items. The more XP points are collected, the better characters become on the track. Once collected enough stars from World Tour events, you can unlock Console Mods, that are found in World Tour. These mods have been chosen for characters, depending on the Console Mod unlocked.

There are a total of thirty playable characters (including three third-party characters). The game features specific platform rosters and no single platform has all thirty characters. Players start with ten characters (Sonic, Tails, Knuckles, AiAi, Beat, Amy, B.D. Joe, MeeMee, Ulala, and Wreck-It Ralph) and the other characters are unlocked by winning enough stars in the events in World Tour. Racers include:

All of the new tracks are not the same while racing throughout the three laps. Some tracks change during the last lap, like Ocean View. Some will change every lap, like Dragon Canyon. Some will not change, and they will stay the same track for three laps, like Carrier Zone. Also, "Race of Ages" is the only track that the path can be changed to allow for a boat path or plane, depending on which gate is entered first.

Calling all Sonic fans SEGA of America Inc. are excited to announce Sonic & All-Stars Racing Transformed, a thrilling new racing experience featuring Sonic the Hedgehog and a fantastic cast of SEGA All-Stars competing across land, air and water in vehicles that fully transform from cars, to planes to boats. Sonic & All-Stars Racing Transformed will speed on to the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system, PlayStation Vita, Wii U, Nintendo 3DS hand-held system and PC Digital Download late in 2012.

Sonic & All-Stars Racing Transformed[a] is a kart racing video game developed by Sumo Digital and published by Sega. It was released for the PlayStation 3, Xbox 360, and Wii U in November 2012, for PlayStation Vita in December 2012,[8] for Microsoft Windows in January 2013,[6] for Nintendo 3DS in February 2013, and for iOS and Android in January 2014.[7][9][10] The PS3 and Wii U versions of the game were released in Japan on May 15, 2014.[11]

Sonic & All-Stars Racing Transformed is a kart racing game in which players race against each other using over 20 characters from various Sega franchises, such as Sonic the Hedgehog, Jet Set Radio and Space Channel 5. It features new mechanics and improvements from the previous game. At certain points in a race, vehicles can alternate between car, boat and plane modes. The car mode handles similarly to the previous game, in which players can earn boost by drifting around corners or performing tricks whilst in the air. Boat mode features boating physics, requiring players to consider their vehicle's turbulence. They may be affected by waves made in the water, some of which can be used to leap into the air and perform stunts. Plane mode, the fastest of the three forms, gives players the freedom to move both vertically and horizontally. Like the other modes, players can 'air-drift' around corners to earn boost and can perform rolls to quickly adjust their position, earning boost for narrowly dodging obstacles. Players alternate between these modes by driving through blue transformation gates. Certain tracks in the game terraform as players proceed through them, offering different playstyles between each lap.[14]

The main campaign is the Career Mode which, along with returning features such as Grand Prix, Time Attack and Single Race, mainly revolves around the World Tour mode. This mode involves going through a branching series of events, ranging from standard races to various challenges, including earning time by drifting, maneuvering through traffic or fighting against large tanks. Completing these challenges on various difficulties earn stars which are used to open up new branches and unlock new characters and mods. Racing with each character in any mode earns XP which unlock modifications that alter the stats of each vehicle.[16] The game features 16 new tracks inspired by games like Nights into Dreams, Super Monkey Ball, Panzer Dragoon, Golden Axe, After Burner and Burning Rangers, as well as four returning locations from the first game and mirror versions of each track.[16][17][18] The game features online multiplayer on all versions and four player split-screen multiplayer for the consoles. Some of the career modes can be played in split-screen multiplayer.[15][19] The Wii U version features unique minigames and features that utilize the Wii U GamePad and can support up to five players via split-screen.[20]

The game's development staff contains members of Bizarre Creations, developer of Blur, Metropolis Street Racer, and the Project Gotham Racing series of racing video games, and of Black Rock Studio, developer of Split Second: Velocity and Pure.[16] The console and PlayStation Vita versions run on a new internal engine, codenamed "Sumo", at 30 fps, while the 3DS version was built from the ground up.[15] Longtime Sega music composer Richard Jacques handled the game's soundtrack, which features both original tracks and remixed Sega tunes.[23][24] The development team cites Wave Race and Hydro Thunder as their inspirations for the water-based racing segments.[16] At E3 2012, it was announced that JR Motorsports NASCAR Nationwide Series driver Danica Patrick would be appearing as a playable guest character in the game.[25] She drives the "Danicar", a vehicle co-designed by Patrick for Mattel's Hot Wheels toy line.[26] The game features Ralph from the animated Disney film Wreck-It Ralph, in which Sonic, Dr. Eggman, and other Sega characters make cameo appearances.[27] Ristar makes a cameo appearance as the game's flagman.[28] The Xbox 360 version features playable Avatars, while the Wii U and Nintendo 3DS versions include playable Miis. A Bonus Edition of the game was available for pre-order or to get after release as long as it was available, which included Metal Sonic as a playable character, OutRun Bay, and additional stickers for the player's license.[29] A port of the game for Microsoft Windows was released in January 2013 and featured additional exclusive characters, including characters from Valve's Team Fortress 2.[30]

Developer:Sumo Digital Players: 1-4Off-TV Play: YesWhat is it?: Sonic & All-Stars Racing Transformed is the sequel to Sonic & Sega All-Stars Racing. This launch title features racing on land, in the air, and on the sea. Racing Transformed has 20 playable characters including Sonic favorites, Ralph from the new Disney animated feature Wreck-it Ralph, and even NASCAR racer Danica Patrick. GamePad Use:The GamePad can be used as a steering wheel with its gyroscope. It also features a mini-map and rear-view mirror, exclusive touch screen mini-games including one with a Monkey Ball theme, the ability to switch between the TV and GamePad, and exclusive multiplayer modes.Staff Approval Rating: 39% (12th)

Weird... My game just crashed in the middle of the NiGHTS track. It just transformed into that section with the creepy bedrooms and stuff and a few seconds in it's froze with the music still playing. Playing the Xbox 360 version.

Sonic & All-Stars Racing Transformed is a racing game developed by Sumo Digital as the sequel to Sonic & Sega All-Stars Racing, directed by Gareth Wilson, the former lead designer of Blur, a similar racing game that also uses power-ups as a prominent feature. It was announced on 30 April 2012.[54]

Sonic & Sega All-Stars Racing is a kart racing game featuring several characters from Sega's library of games. Released on February 23, 2010, this is the second game from Sumo Digital Ltd. to feature Sega characters in a sports game, the first being Sega Superstars Tennis. It supports up to four players offline, up to eight online on the console versions, and six on the Nintendo DS version. The PC version is not online-enabled.

All throughout the races in the console versions, there is a racing commentator that gives running commentary, where he talks about the current track information, counts down to the start of the race, talks about a racer's certain position, announces which lap it is, tells the racers when someone has received and initiated an All-Star Move, and announces the winner. This feature can be turned off in the settings menu. The only version that doesn't have the commentator feature is the DS version.


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